An OpenGL graphics demo that generates a random tree each time it is run. It is programmed in Python, with the PyOpenGL, Numeric, and Pygame modules.
Hopefully, this demonstrates that I know my way around 3D graphics (and trees), and shows that I am familiar with graphics concepts such as height-maps, transformation matrices and sky-boxes. I can apply myself to a problem, such as generating a realistic looking tree from scratch, and approach it in a logical and methodical manner.
Download this file and unzip it. Click on TreeDemo.exe to run the demo.
Download this file and extract it to a directory. The source needs Python, PyOpenGL, Numeric and Pygame to run. python main.py will run the demo.